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Day of defeat source sourcemod
Day of defeat source sourcemod












  1. #DAY OF DEFEAT SOURCE SOURCEMOD HOW TO#
  2. #DAY OF DEFEAT SOURCE SOURCEMOD UPDATE#
  3. #DAY OF DEFEAT SOURCE SOURCEMOD PASSWORD#

Sv_alltalk "0" // Players can hear all other players, no team restrictions. Sv_allowupload "1" // Allow clients to upload customizations files. Sv_allowdownload "1" // Allow clients to download files. Sv_autojointeam "0" // Skip the class and team menus and join a team immediately. Mp_warmup_time "0" // Warmup time length in seconds. Mp_limit_axis_support "-1" // Class limit for team: Axis class: Support. Mp_limit_axis_sniper "-1" // Class limit for team: Axis class: Sniper. Mp_limit_axis_rocket "-1" // Class limit for team: Axis class: Rocket. Mp_limit_axis_rifleman "-1" // Class limit for team: Axis class: Rifleman.

day of defeat source sourcemod

Mp_limit_axis_mg "-1" // Class limit for team: Axis class: Machinegunner. Mp_limit_axis_assault "-1" // Class limit for team: Axis class: Assault. Mp_limit_allies_support "-1" // Class limit for team: Allies class: Support.

day of defeat source sourcemod

Mp_limit_allies_sniper "-1" // Class limit for team: Allies class: Sniper. Mp_limit_allies_rocket "-1" // Class limit for team: Allies class: Rocket. Mp_limit_allies_rifleman "-1" // Class limit for team: Allies class: Rifleman. Mp_limit_allies_mg "-1" // Class limit for team: Allies class: Machinegunner. Mp_limit_allies_assault "-1" // Class limit for team: Allies class: Assault. Mp_tickpointinterval "30" // Delay between point gives. Mp_combinemglimits "0" // Set to 1 to combine the class limit cvars for mg34 and mg42. Mp_allowrandomclass "1" // Allow players to select random class. Default: 15ĭod_enableroundwaittime "1" // Enable timers to wait between rounds. Default: 1ĭod_bonusroundtime "15" // Time after round win until round restarts.

#DAY OF DEFEAT SOURCE SOURCEMOD PASSWORD#

Password = private, no password = public.ĭod_bonusround "1" // If true, the winners of the round can attack in the intermission. Sv_password "" // Server password for entry into multiplayer games. Rcon_password "yourPASSWORDhere" // Remote control password. Hostname "Day of Defeat: Source server" // Name of the server. You will need to make or copy a "server.cfg" file. It took about an hour at my download speed.Ĥ.

#DAY OF DEFEAT SOURCE SOURCEMOD UPDATE#

Hldsupdatetool -command update -game "DoD Source" -dir C:\srcds Since you no longer have to create an account, you are now ready to follow instruction number 2 of the readme file, steps 2a, 2b, 2c, and download the files from Steam. After you download the hldsupdatetool and navigate through the wizard as instructed in the instructions, make SURE you view and READ the readme file when the wizard finishes.ģ. I followed the genmac and strontiumdog (aka "Dog") link to and clicked on the Windows box to open the instructions to create a SRCDS on my hdd (dedicated server of DoD:S).Ģ. My PC is running Windows XP, so the instructions are written accordingly.ġ. duh, but everything wasn't so easy for me without step by step instructions.) (I know the smart people will think, well.

#DAY OF DEFEAT SOURCE SOURCEMOD HOW TO#

So to make it easier to understand how to do for any neophytes like myself wanting DOD:S bots I'm going to explain what I did to make it work. I needed this to run on LAN, and according to dog, that's the only way it will work.

day of defeat source sourcemod

I have been waiting for this for years.īeing old, slow, and always getting whacked on the live servers I needed a way to practice and have fun at the same time. I just got them working, and it took me all day to get it right too.














Day of defeat source sourcemod